Prince of persia: sands Of Time - water rendering problem

  • Thread starter Thread starter Vedran Parac
  • Start date Start date
V

Vedran Parac

with AA and Aniso, the water surfaces glow like plasma or something :-)
completely blinding white glow throughout the game, on all water surfaces.

if i disable AA and Aniso, then there's almost no water effect present, just
some blueish jelly effect.

Has anybody got this game running OK on 9600 or 9800 card?

thanks.
 
Vedran Parac said:
with AA and Aniso, the water surfaces glow like plasma or something :-)
completely blinding white glow throughout the game, on all water surfaces.

if i disable AA and Aniso, then there's almost no water effect present, just
some blueish jelly effect.

Has anybody got this game running OK on 9600 or 9800 card?

thanks.
I had the same problem with the demo. I decided to hold off getting the game
until this problem is fixed. JLC
 
it runs perfect on my 9700 pro. all i have to do is turn AA off, and just
play it at 1600x1200. there isn't a need for AA at that resolution, and you
get no blurry effects from AA since it's OFF. i had the same water problem
until i simply turned AA off.
 
Well known problem, and the current fix is: DON'T USE AA. Hopefully a real
fix will come soon. Don't know a about aniso though. I've setting aniso to
app pref, so I guess it's not used in PoP. The water is supposed to be quite
translucent.
 

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.

Ask a Question

Back
Top