R
rickbear
Hi Group,
When developing applications in managed code with the Compact
Framework in C#, the application should be platform independent. But
I've learned that some things aren't that platform independent after
all. Like e.g. buttons in a control causes a
System.NotSupportedException on a smartphone.
More differences can be seen at: <http://msdn.microsoft.com/en-us/
library/ms228834(VS.80).aspx>
Now, I will not be targeting smartphones. The target will only be
PocketPC and WindowsCE.
So my question is, can I develop a WindowsCE application and always be
sure it will run on a PocketPC? Or will there be limits similar to the
differences between pocketpc and smartphones? I know there could be
issues like scrolling on too big screen sizes on pocketpc and things
like that. But I am more concerned about failures and things
behaviouring totally different.
- rick -
When developing applications in managed code with the Compact
Framework in C#, the application should be platform independent. But
I've learned that some things aren't that platform independent after
all. Like e.g. buttons in a control causes a
System.NotSupportedException on a smartphone.
More differences can be seen at: <http://msdn.microsoft.com/en-us/
library/ms228834(VS.80).aspx>
Now, I will not be targeting smartphones. The target will only be
PocketPC and WindowsCE.
So my question is, can I develop a WindowsCE application and always be
sure it will run on a PocketPC? Or will there be limits similar to the
differences between pocketpc and smartphones? I know there could be
issues like scrolling on too big screen sizes on pocketpc and things
like that. But I am more concerned about failures and things
behaviouring totally different.
- rick -