A
anirudh
Hello,
I am trying to use Pinvoke to use a Win 32 Visual C++ 6.0 dll in a .net
C# application.
This is the original function signature.
BOOL __stdcall GetXMLString(
const char* strInputFileName,
const char* strPassword,
char* strOutput,
char* strErrorMessage)
This is the signature i am using :
[DllImport("C:\\STLKit.dll", CharSet = CharSet.Ansi)]
public static extern bool GetXMLString(
[In][MarshalAs(UnmanagedType.LPTStr)]string
strInputFileName,
[In][MarshalAs(UnmanagedType.LPTStr)]string strPassword,
StringBuilder strOutput,
StringBuilder strErrorMessage);
The problem is that ONLY the first character of the string
strInputFileName is being passed to the function.
Do I need to allocate memory for the strInputFileName ?
Any response would be highly appreciated.
Thanks,
Anirudh
I am trying to use Pinvoke to use a Win 32 Visual C++ 6.0 dll in a .net
C# application.
This is the original function signature.
BOOL __stdcall GetXMLString(
const char* strInputFileName,
const char* strPassword,
char* strOutput,
char* strErrorMessage)
This is the signature i am using :
[DllImport("C:\\STLKit.dll", CharSet = CharSet.Ansi)]
public static extern bool GetXMLString(
[In][MarshalAs(UnmanagedType.LPTStr)]string
strInputFileName,
[In][MarshalAs(UnmanagedType.LPTStr)]string strPassword,
StringBuilder strOutput,
StringBuilder strErrorMessage);
The problem is that ONLY the first character of the string
strInputFileName is being passed to the function.
Do I need to allocate memory for the strInputFileName ?
Any response would be highly appreciated.
Thanks,
Anirudh