PinMAME / Visual PinMAME / Visual Pinball

  • Thread starter Thread starter Ben Cooper
  • Start date Start date
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Ben Cooper

"*PinMAME* emulates the hardware found in many solid state
pinball machines created from the
late 1970's through 2001."

"*Visual PinMAME* is a Windows COM object which can be
controlled by scripting languages
such as Visual Basic Script. This allows other programs to
'control' Visual PinMAME.
As an example, users can program their own front end for it,
using Visual Basic,
or even an HTML front end.
Any software that has VBS support and can create COM objects
can interact and control
Visual PinMAME.
Control of Visual PinMAME includes setting which game to
play,
setting options for controlling gameplay, setting & reading
the state of switches
programmatically during gameplay, receiving programmatic
information regarding the
state of the lamp matrix and the solenoid matrix during
gameplay."---
http://www.pinmame.com/

"*Visual Pinball* can more or less faithfully reproduce the
gameplay of most pinball tables created before 1990. More
modern tables tend to use complicated engineering which is
beyond that supported by VP. Of course, every table has
it's own gimmicks, which usually can be reproduced with
varying degrees of success."---
http://www.randydavis.com/vp/intro.htm
 
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