This problem is related to how Movie Maker allocates
space, specifically how it allocates space for still
images. The more images, transitions, effects, and titles
in the project the higher memory footprint and the
increased the likelihood of experiencing problems when
publishing (Save Movie file...). You may get a better
experience publishing by changing the setting of the page
file to automatically resize (usually the first publish
afterwards will still fail since the page file has yet to
grown to accommodate the usage level).
Unfortunately to work around this problem you may have to
divide your project up so that fewer stills (<50) are
being published for a given project. To do this:
1. Save your project.
2. Divide up the project so that ~50 images are on the
Timeline or Storyboard. Delete the remaining portion of
the project (you will want to leave any transitions,
effects, or titles in place. If you have a music file or
narration that you want to play throughout the video,
temporailly remove it for this first phase).
3. Save the project to a high quality profile (E.g. High
Quality Video (large), or DV-AVI)
4. Undo the deletion of the portion of the project (or re-
open the project file), and now delete the next portion.
5. Save to a high quality profile.
6. Repeat until you have published all of the clips in
your project.
7. Import the published files back into Movie Maker, and
drag/place them on the timeline/storyboard in the order
that you would like them. Replace anything that was on the
Audio track, if you removed it in Step #2.
8. Save at the final bitrate/profile you want.
It's the complexity of the timeline that is causing us to
use a whole bunch of memory, and hang. By doing it in
sections, the "final" timeline only contains a few clips,
and should published without further problem.
Thanks,
Dave