D
Daisy
Any reason why I should use one of these over the other?
Overriding:
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
// etc.
}
Events:
this.MouseDown += new MouseEventHandler(thisMouseDown);
public void thisMouseDown(object sender, MouseEventArgs e)
{
// etc.
}
Overriding:
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
// etc.
}
Events:
this.MouseDown += new MouseEventHandler(thisMouseDown);
public void thisMouseDown(object sender, MouseEventArgs e)
{
// etc.
}