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US $41 BILLION!!!!! is somebody smokin' something fierce or what!!!????
and of course, most of those games will be java-based ;-)
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July 14, 2003
The global market for wireless gaming services will grow from US$561
million in 2002 to US$41.3 billion in 2007 according to the new report
from The Research Room - Wireless Gaming: Strategies for Profit. The
majority of this revenue will be driven from Java and BREW downloadable
games and the additional traffic that the networked and multiplayer
games generate on the mobile data networks.
http://www.3gnewsroom.com/3g_news/jul_03/news_3586.
more http://www.blueboard.com/j2me/
and of course, most of those games will be java-based ;-)
----------------------------------------------
July 14, 2003
The global market for wireless gaming services will grow from US$561
million in 2002 to US$41.3 billion in 2007 according to the new report
from The Research Room - Wireless Gaming: Strategies for Profit. The
majority of this revenue will be driven from Java and BREW downloadable
games and the additional traffic that the networked and multiplayer
games generate on the mobile data networks.
http://www.3gnewsroom.com/3g_news/jul_03/news_3586.
more http://www.blueboard.com/j2me/