F
Fernando
Hi, excuse the OT, but I've found the following by reading an article
about next generation graphics cards and power consumption on Tom's
hardware website, and I ask myself why Microsoft implemented the new
desktop interface by using Direct 3D instead a more general 2D approach.
I don't know how Apple had implemented Mac OSX's desktop, but I think it
is 2D.
Also, there are products from third parties which enhance XP desktop
experience almost as Vista's new desktop (Stardock products in example),
and these products run over GDI (2D), so again why Vista's desktop is 3D?
The full article link is:
http://www.tomshardware.com/2006/07/21/the_graphics_state_of_the_union/
"... Vista turns the graphics card into a commodity within the system,
and it claims everything within to dictate its terms to the parts. This
may allow for centralized graphics settings, but it puts the user at
Windows Vista's mercy. The issues at hand are all being worked on, and
hopefully will be fixed by the time Vista hits retail."
"... Just to add insult to injury, we have Microsoft Vista with the Areo
Glass experience. Instead of only running the 2D section of the graphics
core (which accounts to ~4% of a high-end graphics core today), the
3D'ed Windows Vista will run the other 96% all the time. Granted, there
will be power saving features to turn off parts of the core that aren't
needed for picoseconds at a time, but no matter how you look at it,
Windows will be running it more of the time than before."
about next generation graphics cards and power consumption on Tom's
hardware website, and I ask myself why Microsoft implemented the new
desktop interface by using Direct 3D instead a more general 2D approach.
I don't know how Apple had implemented Mac OSX's desktop, but I think it
is 2D.
Also, there are products from third parties which enhance XP desktop
experience almost as Vista's new desktop (Stardock products in example),
and these products run over GDI (2D), so again why Vista's desktop is 3D?
The full article link is:
http://www.tomshardware.com/2006/07/21/the_graphics_state_of_the_union/
"... Vista turns the graphics card into a commodity within the system,
and it claims everything within to dictate its terms to the parts. This
may allow for centralized graphics settings, but it puts the user at
Windows Vista's mercy. The issues at hand are all being worked on, and
hopefully will be fixed by the time Vista hits retail."
"... Just to add insult to injury, we have Microsoft Vista with the Areo
Glass experience. Instead of only running the 2D section of the graphics
core (which accounts to ~4% of a high-end graphics core today), the
3D'ed Windows Vista will run the other 96% all the time. Granted, there
will be power saving features to turn off parts of the core that aren't
needed for picoseconds at a time, but no matter how you look at it,
Windows will be running it more of the time than before."