P
P.W.U.
Hello,
I pulled out my old copy of the first Half-Life game tonight and thought I
would have some fun reminiscing with the graphics options turned all the way
up (ie FSAA, AF, etc.).
Unfortunately, I ran into some problems when using OpenGL mode -
antialiasing is not functional at all, no matter what the setting (I tried
them all). Everything else works perfectly, including anisotropic filtering.
AA works in Direct 3D mode, but I would prefer to use Open GL because there
are a few glitches in D3D (no Truform or decals, for one thing).
Anybody know how to fix this? I'm using an ATI Radeon 9800 Pro 128MB with
Catalyst 4.10. The game is patched to 1.1.1.0.
Thanks!
I pulled out my old copy of the first Half-Life game tonight and thought I
would have some fun reminiscing with the graphics options turned all the way
up (ie FSAA, AF, etc.).
Unfortunately, I ran into some problems when using OpenGL mode -
antialiasing is not functional at all, no matter what the setting (I tried
them all). Everything else works perfectly, including anisotropic filtering.
AA works in Direct 3D mode, but I would prefer to use Open GL because there
are a few glitches in D3D (no Truform or decals, for one thing).
Anybody know how to fix this? I'm using an ATI Radeon 9800 Pro 128MB with
Catalyst 4.10. The game is patched to 1.1.1.0.
Thanks!