I mentioned that I had been struggling and needed options, and THIS is the
answer I get? I would have expected more from an MVP. :-(
I stated I was new to C#, NOT new to programming. I am well aware of the
hardships of game programming. However, in the past, I have used good game
engines that have made this task fairly easy.
So far I have found:
ASprite.NET - simple, not too powerful
GapiDraw.NET - complicated, but powerful
Is there a wrapper for the pocketfrog engine?
Are there any others I am missing?
PS. Alex, my first comment isn't meant to offend. I was excited at first to
see that an MVP wrote an answer to my question. Maybe next time you can
offer us peons actual options along with the wisdom. Just some advise.
Thanks