openGL vs D3d?

  • Thread starter Thread starter Sumedh
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Sumedh

Hi all,

I have a newbie question for you guys. I was under the impression that
game developers use a certain language for graphics, either the
directX api, or opengl api.
However, some people say that they "use openGL instead of D3d". What
exactly does this mean?

How can I change from openGL to D3d and vice versa? And what are the
pro's and con's of either?

I have a radeon 9600 pro, and love it.

path0021
 
I have a newbie question for you guys. I was under the impression that
game developers use a certain language for graphics, either the
directX api, or opengl api.
However, some people say that they "use openGL instead of D3d". What
exactly does this mean?

How can I change from openGL to D3d and vice versa? And what are the
pro's and con's of either?
Some games support both OpenGL and D3D, its up to the player to decide
what he wants to use. There is no definitive answer to which is best,
its up to you to try both and decide which is better for you for each
game.

Andrew.
 
Sumedh said:
Hi all,

I have a newbie question for you guys. I was under the impression that
game developers use a certain language for graphics, either the
directX api, or opengl api.

I think OpenGL is technically better, but D3D is easier and quicker to use.
However, some people say that they "use openGL instead of D3d". What
exactly does this mean?

If you have the choice, you have the choice. As a developer you certainly
do have the choice. As an end-user you may or may not. If a game supports
both, then it's down to you to decide if the graphics are better with OpenGL
or D3D.
How can I change from openGL to D3d and vice versa? And what are the
pro's and con's of either?

It'll be in the game options, if at all.

Ben
 
Ben said:
I think OpenGL is technically better, but D3D is easier and quicker
to use.

I should also point out that OpenGL is cross-platform, D3D is a Windows only
thing.

Ben
 
Actually, Direct 3D is more advanced now than OpenGL. All of the major
video card manufacturers are designing their hardware to implement the
latest versions of Direct X, even jumping ahead to versions of Direct X that
are not yet out. It's a bitter pill to swallow for the open source people
particularly since Direct X is proprietary to Microsoft, and everyone loves
to hate Microsoft. But thems the facts.

JK
 
John said:
Actually, Direct 3D is more advanced now than OpenGL. All of the
major video card manufacturers are designing their hardware to
implement the latest versions of Direct X, even jumping ahead to
versions of Direct X that are not yet out. It's a bitter pill to
swallow for the open source people particularly since Direct X is
proprietary to Microsoft, and everyone loves to hate Microsoft. But
thems the facts.

I don't doubt that DirectX is supporting more features than OpenGL - I'm
just saying that it's my understanding that it's technically better.

Ben
 
I don't doubt that DirectX is supporting more features than OpenGL - I'm
just saying that it's my understanding that it's technically better.

"technically better" .. in what way?
 
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