open source C# game projects?

  • Thread starter Thread starter Brandon J. Van Every
  • Start date Start date
B

Brandon J. Van Every

Anyone know of any "good" open source C# game projects out there? Something
that actually has a game engine and some content done, so I can just fiddle
with it and do interesting / goofy things. I hesitate to state genre
preferences. I've been all over SourceForge and it's slim pickings in C#
land, at least for projects that have actually gotten something done. I'll
be doing my last round of sifting and searching tonight, then I'm giving up.
I thought I'd post here to see if anyone else knows of anything.
 
Brandon J. Van Every said:
Anyone know of any "good" open source C# game projects out there? Something
that actually has a game engine and some content done, so I can just fiddle
with it and do interesting / goofy things. I hesitate to state genre
preferences. I've been all over SourceForge and it's slim pickings in C#
land, at least for projects that have actually gotten something done. I'll
be doing my last round of sifting and searching tonight, then I'm giving up.
I thought I'd post here to see if anyone else knows of anything.

We're at http://sourceforge.net/projects/realmsofmagic/.

Don't know if that is what you're looking for, or if we meet your
criteria for getting something done, but your welcome to drop by.

Cheers,

Tomas.
 
Brandon,

You need to check out the book "Introduction to 3D Game Engine Design Using
DirectX 9 and C#" by Lynn Thomas Harrison. It's really quite good. All the
source code is downloadable from www.apress.com - not open source
(technically) but a very good book.

Matt
 
Matt said:
"Brandon J. Van Every" <reverse it com dot indiegamedesign at

You need to check out the book "Introduction to 3D Game Engine Design
Using DirectX 9 and C#" by Lynn Thomas Harrison. It's really quite
good. All the source code is downloadable from www.apress.com -

Hi Matt,

Maybe I should clarify / amplify. I have no interest whatsoever in game
engines. I'm looking for a C# game that is partially complete, whether
built on an engine or not, so that I can knock scripts together and have fun
with it. I'm not interested in "real work" at all, which is what designing
and building 3D game engines is. I'm aware of several open source 3D
engines if I were interested in that, notably the Nebula Device and the
recently abandoned Catmother engine. I want to spend my time on game
content, not game engines, and for a lot of content to already be in place.
A game project that's at least beta, or a very strong alpha.

I'll take a look at the link you've provided anyways, but unless the author
is very very generous, I seriously doubt it's going to provide what I have
in mind. Plenty happy to be surprised though.
not open source (technically) but a very good book.

Actually, on second thought, this completely blows the deal / defeats the
point. Closed game engine licenses don't have open source game projects
attached to them.
 
Back
Top