D
Deep Speaker
My barbers dog told me that nVidia paid Valve 8 million $ to write a
GeforceFX-specific rendering path a la DoomIII. That is the reason for the
delay. It will be a DirectX8-DirectX9 hybrid with less demanding gfx for the
Geforce cards. The output to screen will be almost identical to the general
DX9 path.
The original optimization, where the effects were the same but less
precision was used when possible, was not enough.
I do not trust that dog, so this must be crap.
GeforceFX-specific rendering path a la DoomIII. That is the reason for the
delay. It will be a DirectX8-DirectX9 hybrid with less demanding gfx for the
Geforce cards. The output to screen will be almost identical to the general
DX9 path.
The original optimization, where the effects were the same but less
precision was used when possible, was not enough.
I do not trust that dog, so this must be crap.