I like the Dunia engine as well, providing the engine itself is
capable of overcoming one of Far Cry 2's huge limitations.
If the complete respawning of enemies/buildings/vehicles as soon as
the player is 1/4 mile away was just a poor design choice thats was
just a poor design choice, the engine gets a pass.
If they had to do that to overcome a limitation of the engine, than
its no better than Cryengine, its just happens to run a little
smoother.
You aren't the only one to complain about the respawning of check
points. Somewhere on the Ubi site I watched a video where the
developers mentioned this was a design decision. I personally didn't
mind it, because if they had not done it, eventually every check point
would have gotten slowly cleared out, and completing each mission
would have become successively easier. Once you cleared a checkpoint,
you would be freely roaming around the world as if you were one of the
last survivors of a nuclear holocaust in Africa. It would have then
become a simple matter of driving straight to each mission goal,
shooting a few bad guys, then done.
There is another huge irritation with Dunia and that is if you have
too many save games, its takes forever to load the game list. If you
decide to pare it down by deleting them, it has to reload the list at
a minute + a shot.
I never experienced that issue, I saved games often and the list
loaded quicky for me. I have heard of other bugs in single player but
did not experience them myself, admittedly I didn't play through all
of the SP game because I became hopelessly addicted to MP shortly
after release.
Didn't play much of the multi-player, but I played through the single
player campaign when I had an 8800GT and it looked great and played
pretty fast with just a couple things less than max.
I originally played it at DX9 with similar hardware and similar
settings, and single player and all of the retail MP maps still looked
gorgeous and played great as you said. When I discovered how
addictive the multiplayer game was, and discovered the vast number of
user-created maps, I became aware that my machine was not able to give
me acceptable framerates on some of the larger maps with lots of
detail..this was not my only reason for getting a new PC (but helped
give me an extra reason to upgrade), and loading the game for the
first time with DX10 and all options maxed (with blazing fast
framerates under ALL conditions), made me feel like I was playing a
whole new game.
I disagree, but whatever.
Ok, pong was a bit of an exaggeration but the difference is still
night and day.