I
Inglo
I've been trying to find a way to get my laptop monitor to stop panning
when I go into lower resolution widescreen modes. The monitor has a
native resolution of 1280x800 but that seems to be the only resolution
that will work at a widescreen aspect ratio. 800x480 and 1024x600 are
listed as options (and they're listed as display modes in most games,
HL2 for example), but when I switch to 800x480 it's as if the monitor
were a 4:3 monitor, the display is stretched to fit the screen and then
a portion of the display is cut off on the right side, if I'm merely in
windows I can pan over with the mouse to see the rest of the desktop,
while playing games that area is just cut off.
If I set the flat panel scaling settings to centered timing, so that
the lower resolution display is centered in a "box", it's the same
way. There is a black border around everything but the displayed area
is at 4:3 and virtual desktop, panning mode is initiated.
It's maddening, it's a widescreen monitor that will only accept one
widescreen resolution, any other and it thinks it's a 4:3. It confuses
me that a widescreen monitor accepts 4:3 modes at all, this situation is
contrary to logic. It would make more sense if the monitor *only*
supported widescreen resolutions.
It's a Gateway notebook with an ATI 1150 integrated graphics GPU. I've
tried fiddling around with Power-Strip to no avail and I've tried
editing the registry to disable DDC, but none of that has done any good
so far.
--
"We admit that we are like apes, but we seldom realise that we are apes."
Richard Dawkins
Stephen Pehrson
Oakland, CA
510-533-6582
when I go into lower resolution widescreen modes. The monitor has a
native resolution of 1280x800 but that seems to be the only resolution
that will work at a widescreen aspect ratio. 800x480 and 1024x600 are
listed as options (and they're listed as display modes in most games,
HL2 for example), but when I switch to 800x480 it's as if the monitor
were a 4:3 monitor, the display is stretched to fit the screen and then
a portion of the display is cut off on the right side, if I'm merely in
windows I can pan over with the mouse to see the rest of the desktop,
while playing games that area is just cut off.
If I set the flat panel scaling settings to centered timing, so that
the lower resolution display is centered in a "box", it's the same
way. There is a black border around everything but the displayed area
is at 4:3 and virtual desktop, panning mode is initiated.
It's maddening, it's a widescreen monitor that will only accept one
widescreen resolution, any other and it thinks it's a 4:3. It confuses
me that a widescreen monitor accepts 4:3 modes at all, this situation is
contrary to logic. It would make more sense if the monitor *only*
supported widescreen resolutions.
It's a Gateway notebook with an ATI 1150 integrated graphics GPU. I've
tried fiddling around with Power-Strip to no avail and I've tried
editing the registry to disable DDC, but none of that has done any good
so far.
--
"We admit that we are like apes, but we seldom realise that we are apes."
Richard Dawkins
Stephen Pehrson
Oakland, CA
510-533-6582