A
Axel Stallknecht
Hi folks,
I try to realize a little networkclient, which is fetching network messages.
I do this with :
Byte[] receiveBytes = udpclient.Receive(ref RemoteIpEndPoint);
But because udpclient.Receive is blocking until data arrives, I cannot close
the application.
Does anyone realised a Non-Blocking UDPClient or have an other useful
solution ?
Thanks in advance.
cu
Axel
I try to realize a little networkclient, which is fetching network messages.
I do this with :
Byte[] receiveBytes = udpclient.Receive(ref RemoteIpEndPoint);
But because udpclient.Receive is blocking until data arrives, I cannot close
the application.
Does anyone realised a Non-Blocking UDPClient or have an other useful
solution ?
Thanks in advance.
cu
Axel