Glen A Stromquist said:
Thanks, that makes sense, I did a bit of playing with paint shop pro and
shrunk the negative scan to the size of the print scan and they were
somewhat closer, but I'd still have to give the nod to the print scan
for clarity. However I am relatively at new editing graphics with these
programs, so perhaps with some more playing I'll see better results. The
other thing I forgot to mention was that there was an obvious streak on
the negative scan, perhaps from dust but the negative strip was freshly
developed and should have been clean.
I tried another negative and its corresponding print tonight, results
were better this time, both scanners using defaults and ICE turned off
on the LS-2000. I still think the print scan gets the nod in this case
as well, but these are not retouched in any way from PSP, just resized.
Please have a look if you have time at
http://community.webshots.com/album/115038246MIsmHz
I quickly took a look at PSP and could not see any readily apparent
ways to reduce the grain, so any pointers in this are well appreciated
as well
I had a look at your comparison images and, even though these are
compressed and resized images, it is quite clear that the scan from the
negative has more detail in it. For example, zoom in on the badge on
the player's jersey - it is much better resolved on the negative scan
than on the print scan, as expected. So I would still expect grain to
be more visible in the scanned negative than in the print. However,
there are a couple of other differences which may be biasing your view
of what is the better image:
* colour balance - the print scan looks a little pink to me, whilst the
film scan looks a little blue. I am sure the buildings in the
background should be white. On the unlit side they may be reflecting
the grass and have a hint of green, but on the lit side they should be
white. PSP auto-colorbalance might help here, but I suspect that the
dominance of green grass may result in some loss of green saturation in
both images, so you might be left with no option but to adjust them
manually.
* levels - the print scan has very clearly clipped shadows. Whilst this
results in a very deep, pleasing, black in the final image, it also
means that detail, such as the studs on the sole of the player's kicking
boot or the folds of the black shorts have been lost. In comparison,
the negative scan loses far less shadow detail but does have a higher
than desirable black level, giving the overall impression of a 'grubby'
image. You can reduce the black level and adjust the gamma in the
negative scan to get a deep black while retaining the shadow detail, but
you cannot recover the clipped detail from the print.
I would also suggest using ICE on this negative because there are quite
serious scratches and dust on it. This may well have happened during
processing and post print handling so don't necessarily think you have
done it yourself. If it is a continual problem, consider changing your
processing establishment. ICE will completely clear it though - as well
as the couple of dust specs present - far better than any post scan
filtering will. ICE detects the presence of dust and scratches and only
processes those parts of the image. Unlike some other scanners, the
defect detection required by ICE is captured in exactly the same pass as
the image data, so there is no chance of misalignment and the correction
placement is exact.
Good though it is, Paintshop Pro doesn't really have a built in tool for
grain removal. You can use a *small* amount of gaussian blur or smart
blur experimenting with the levels. There are other packages
specifically for grain and noise removal, such as Kodak's GEM plug-in
which will integrate with PSP or NeatImage which is a stand alone suite.
GEM is at
http://www.asf.com/products/plugins/gem/pluginGEM.asp
NeatImage is at
http://www.neatimage.com/
Both are available with free demo versions so you can try them out first
and decide which suits you best.
Alternatively, you can use an alternative scanning package, such as
Vuescan, which has grain reduction built in as well as a host of other
features such as automatic colour balance etc. As downloaded, this is a
demo version that places a watermark on your scans and this feature is
removed if you decide to buy it. A major benefit of Vuescan is that it
will work with a lot of scanner types, including flatbeds, so it might
be the only scanner interface package you ever need - meaning that you
can learn it thoroughly and forget about all the other manufacturer
specific interfaces.
Vuescan is at
http://www.hamrick.com/vsm.html
There is an ongoing discussion at the moment in another thread in this
group concerning the relative merits of these three options for grain
reduction, so you might also want to read that before trying them out.
See the threat titled "Vuescan + LS40: grain reduction compared to Nikon
Scan GEM".
Finally, another technique for grain, and grain aliasing, reduction is
to offset the focus very slightly when you scan the image. The LS-2000
has a manual focus setting to allow you to do this. The real advantage
of this technique is that it reduces the grain before it even reaches
the CCD. Obviously you will lose some image sharpness as well, so don't
go overboard with it, though some sharpness can be recovered by
filtering, but if you are just trying to get as much from a scan as is
present on a 6x4" image this might be the cheapest and quickest solution
for you.
Good luck!