New Windows Vista x86 and x64 v7.1

  • Thread starter Thread starter Jadranko Albert
  • Start date Start date
Jadranko Albert said:
Just in time - a day before official release.

They don't work very well for me. I had hoped they would solve some weird
graphical corruption I have been having in "Black & White 2 (Battle of the
Gods)" but they've made things a whole lot worse than the beta driver.

With the beta driver, I used to get, from time to time, flickering objects,
sometimes entirely disappeared objects, and other weird streaks. Often
(some of) the corruption would go away (temporarily) if I ALT-TABbed to the
desktop and then clicked back to the game. My 3DMark06 would run without
any defects.

With the new driver the corruption in B&W2 is much worse, the display is
often "fractured" with wrong textures showing up in long thin triangles all
over the screen. And now pretty much the whole of the top right quarter of
the screen is duff in 3DMark.

I'm going back to the beta drivers for now. I'll try again when I get the
proper version of the OS.

Neil

Sapphire X1950Pro
Intel E6300
Abit AW9D-max
2GB RAM @ 400 MHz
Vista RC1 64bit (build 5600)
 
Interestingly, this used to happen on my 9800 Pro when I enabled AGP Fast
Writes. That got fixed in a late Catalyst 5.x driver release, though, and it
was an AGP-specific setting.
 
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