C
cody
On a pure 64Bit processor, will .NET be slow because int is always 32bit,
regardless on which platform it runs? Or does the jitter internally
propagate the int to an int64?
In the C/C++ language they made the size of int platform dependent just for
that reason.
Am I right with these assumptions?
regardless on which platform it runs? Or does the jitter internally
propagate the int to an int64?
In the C/C++ language they made the size of int platform dependent just for
that reason.
Am I right with these assumptions?