D
Donutz
I'm using c#/vs2010, and I need to do some reasonably simple animation
in WinForms. XNA seems like massive overkill, older DirectX requires
me to "downgrade" my .net compatibility to (I think) 2.0, and the
latest DirectX sounds like it gives only minimal (if any) support for
XP. I'm just trying to avoid the usual "going down several blind
alleys" process. So my parameters are:
- Windows forms, writing in vs2010, c#
- Would like to avoid massive downloads
- Would like to avoid requiring end-users to add massive installs to
run the program
- Would like to avoid massive learning curve
I have a feeling this is more of a lesser-of-many-evils rather than a
no-brainer, so any information on what to consider before deciding
would be appreciated.
in WinForms. XNA seems like massive overkill, older DirectX requires
me to "downgrade" my .net compatibility to (I think) 2.0, and the
latest DirectX sounds like it gives only minimal (if any) support for
XP. I'm just trying to avoid the usual "going down several blind
alleys" process. So my parameters are:
- Windows forms, writing in vs2010, c#
- Would like to avoid massive downloads
- Would like to avoid requiring end-users to add massive installs to
run the program
- Would like to avoid massive learning curve
I have a feeling this is more of a lesser-of-many-evils rather than a
no-brainer, so any information on what to consider before deciding
would be appreciated.