"Navid" said:
Paul,
Thanks for the help.
I have noticed the problem with my older 2.1 speakers also.
The games that cause it are Far Cry, Halo and Counter Strike. They are not
games that no one has heard of.
I am now playing Half-Life 2 and have not noticed the problem while playing
it yet.
The MOSFETS on the P4P800 motherboard get extremely hot.
Could that contribute to the problem?
I guess, based on your graph, the answer is no, since the analog portion of
the path starts on the sound card and never is on the motherboard. Is that
correct?
Thanks,
Navid
My comment about the games angle, is I have heard of some games
that run out of memory, or have memory management issues with the
sound engine. Then, funny things start to happen, like the
sound cutting out. As long as you don't see reports in Google,
of the above mentioned games having problems with sound, then
you can dismiss that as a source of trouble. I do remember
sound quality issues with the A7N8X after long periods of
time, but that could have been a sound driver issue as well.
There were a lot of complaints about sound on Nforce2
motherboards, and it took Nvidia a long time to fix them.
nforcershq.com should have lots of posts about that.
I've noticed at least two MOSFETs on my P4C800-E get hot. I
checked them with a thermistor, and the surface temperature is
about 45C when room temp is 25C. If you hold a finger on them,
they get even hotter, because of the insulating effect of your
finger. 45C is not hot enough to affect the reliability of
them, but I cannot say I'm impressed with that design. If that
circuit is in fact a regulator circuit, a switching design would
cost a few dollars more, but would be cool to the touch.
I tried probing the two MOSFETs on my board with a voltmeter,
and I get strange readings off the pins. I'm not really sure
what that is powering. I do know an adjacent (cool) MOSFET makes
2.5V for the DIMMs, so the other two aren't doing that.
When you are using the Audigy, you are correct, the sound
signals don't go to the motherboard. The motherboard
supplies power to the Audigy, the Audigy will likely have
a linear regulator on the card, to clean the power, so it
is unlikely you would have a motherboard induced problem,
without the motherboard crashing first. The Audigy most
likely fills its sound buffer with digital data, by using
DMA (bus master) transfers from a block of system memory.
It is a case of "garbage in - garbage out" - if the
sound samples in system memory are miscalculated, then that
could affect sound quality, but from a thermal perspective,
the case air temp would have to be an inferno before the
sound card is going to distort.
If you want to try another test, run Prime95 (which will
heat up the system the same way a game would) while you
are playing a music CD (and using digital extraction on
the CD, so digital data is pulled from the CD and fed to
whatever sound system you are using). If the sound
is not muffled or distorted after a long period of
time, I'd be looking for a software source of this
problem. I can say this now, because you've already eliminated
the speaker's internal amplifier as a source of the problem.
Muffled sound here is blamed on swapping center with sub on
a 5.1 sound system:
http://groups.google.com/[email protected]
This post about Half Life, mentions some console settings
and A3D. You know more about these games than I do, so
perhaps a little Googling with "muffled" as a keyword will
uncover more in-game issues:
http://groups.google.com/[email protected]
Are you up to date on any patches for the games ?
HTH,
Paul