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Tier One Extended Trailer [HD]
Leave a Message Trailer [HD]
This is looking great. No more WWII... its more modern combat!
Shaikot Mountains
Map description
A Chinook helicopter has crashed somewhere in the Shahikot mountains. These snow covered mountain peaks, called The Place of the King in the local tongue, has been a rebel hiding place since ancient times. Python 1 is inserted to investigate and look for survivors in these eerie surroundings. As they embark from their helicopter they hear the first crackling sound of a sniper rifle roll between the steep mountain sides.
Combat Mission game mode
Combat Mission, where coalition has to fight through a campaign of five objectives, heavily defended by OPFOR forces.
Objectives on Shahikot Mountains:
Tactics on Shahikot Mountains
- NEUTRALIZE CHOPPER WRECK
- NEUTRALIZE AMMO DEPOT
- ASSAULT STRONGHOLD
- DESTROY MORTAR STATION
- NEUTRALIZE ANTI AIRCRAFT GUN
- Coalition
- Take control of the high points and make sure to cover your advance with smoke grenades.
- There will be many OPFOR snipers waiting to take you out so laying suppressing fire while advancing is a must.
- The key to break through the chokepoints are smoke grenades with consistent rushing from cover to cover while taking out any snipers in the hills.
Kunar Base
- OPFORs
- The coalition will try to come from all directions to get an advantage, make sure to find a good spot where you can see them first to take them out.
- Rushing the coalition forces is not recommended since they will come in groups and can spawn near friendly units.
- Take advantage of the choke points on the level to create a barrier that the coalition need to break through.
Map description
The sector designated N2KL along the Afghanistan-Pakistan border is teeming with violent activity. A coalition forward operating base comes under attack as OPFOR mount an aggressive assault. The remote hill top is slowly covered in smoke from constant artillery strikes as soldiers huddle in the maze like trenches.
Sector Control game mode
A domination type game mode where players fight to secure and hold objectives for score.
Tacticts on Kunar Base Sector Control
- In sector control you need to control at least 2 of the 3 sectors to take control of the map so this is your first objective.
- When you have secured a sector try to cover it from a distance instead of standing at it where you can be struck with grenades or a mortar strike!
- Make sure to take advantage of the few high points that exist on this level such as the towers and roof tops.
- Sneaking through the barracks while clearing the rooms with a hand grenade is a great way to get around and ambush the enemy forces.
lol, your not the only one from what i've read... Do they not learn?!TriplexDread said:I have issues trying to connect to the servers hmmmmm
A second PC patch is on the way for Medal of Honor's multiplayer. We have been working on the feedback from the forums that you posted during the PC beta. We are listening to your major concerns and are pleased to show you the change/fix list.
GENERAL
• Fixed the scenario when joining a friend on a password protected server caused a hang
• Ribbons and medals appear on unranked servers
• Jumping and shooting at the same time now affects the ability to be accurate with the weapons
• Added aiming spot in binoculars in hardcore mode
• Holding your breath and moving forward no longer takes you out of scope
• Modifications in weapon behaviour *see weapon tweaks below
• Increased the points needed to win a Domination/TDM game
-- Increased TDM score from 1200 to 1400 points
-- Increased Sector Control score from 1800 to 2600 points
• Decreased accuracy while shooting from the hip
• Cut points from score chain rewards in half
• Addressed the sniper rifle damage to bring the sniper rifle more in line with the other kits
• Increased the amount of recoil and spread *see weapon tweaks below
• Changed immortal time to 1.9 from 1.6 seconds after spawn to prevent the scenario of spawning in the open only to be shot on spawn in
WEAPONS
• Assault Rifles
-- Increased recoil
-- Deviation
--- Increased deviation when not zooming
--- Deviation bug fixed (increased while shooting)
-- Lowered close range damage
-- Jumping deviation increased
• Carbines
-- Increased recoil
-- Deviation
--- Increased deviation when not zooming
--- Deviation increses faster than assault rifles
--- Deviation bug fixed (increased while shooting)
-- Jumping deviation increased
• Sniper rifles
-- Headshot does the most damage
-- Less damage from bolt action
--- 2 shots to kill on body from long range
--- 1 shot on body from short range
---- Normal: 8m
---- Ammo 2: 10m
---- Range: 9.6m
-- Increased recoil on semi-automatic
• Soldier
-- Damage by hit point
--- Head
---- Headshots as before
--- Body
---- Body shots as before
--- Arms and legs
---- 20% less damage