H
h2so4
Hello kindly folk. Here's my problem. A few days ago my system, PIV 3.0c,
Abit IC7-G and Radeon Pro 9700, suffered a major crash causing some of my XP
system files to be obliterated. Thus it became necessary to restore my
system with a savd image using Acronis True Image. After tinkering with my
RAM timings my system is now stable and everything works fine except Medal
of Honour. This crashes to the desktop whilst loading the the first map. All
our other games work just fine. These include Vietcong, FS2004, CFS 3 and
all run well.
Before the crash I had no problem with MOH, Allied Assault, Spearhead or
Breakthrough prior to thr crash. All ran well. I've tried everything I can
think of to resolve this problem, including the following.
Tried Catalyst 3.4, 3.7 and 3.8. On each fresh install I've carefully
uninstalled the older drivers and scoured and clean the registry for ATI
entries. I've re-installed Directx 9b and the Intel chipset drivers. I've
uninstalled and re-installed MOH a few times. I've also tried using safe
mode and a variety of graphic options in the game. I've also tried getting
help from the MOH support site but have had no reply.
Forgive the long post but below is the error log from MOH. Is it possible
that some kind soul out there may have a helpful suggestion.
**ERROR PlaySound: snd_step_stone needs an alias in ubersound.scr or
uberdialog.scr - Please fix.
ERROR PlaySound: snd_step_equipment needs an alias in ubersound.scr or
uberdialog.scr - Please fix.
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/american_army_fps.tik
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
trFMV:lay(), playing briefinge1.roq
MAX_PACKET_USERCMDS
MAX_PACKET_USERCMDS
------ Server Initialization ------
Server: e1l1
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Setting up Shaders
UI_DrawConnect called
WARNING: using default obfuscation for shader textures/common/obscure_tree
WARNING: using default obfuscation for shader textures/common/obscure_bush
----- CL_Shutdown -----
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- S_MILES_StopAllSounds -------
------- S_MILES_StopMP3 -------
------- Q_AIL_shutdown -------
------- S_MILES_FreeDLL -------
------- S_MILES_FreeDLL Finished! -------
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
....wglMakeCurrent( NULL, NULL ): success
....deleting GL context: success
....releasing DC: success
....hiding window
....destroying window
....window successfully destroyed
....resetting display
....shutting down QGL
....unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
Tried to read from a zip file
newanim/models/human/animation/weapon_mp44/cornering/mp44_wall_right_shoot.s
kc that was not open**
Thanks for your patience.
Abit IC7-G and Radeon Pro 9700, suffered a major crash causing some of my XP
system files to be obliterated. Thus it became necessary to restore my
system with a savd image using Acronis True Image. After tinkering with my
RAM timings my system is now stable and everything works fine except Medal
of Honour. This crashes to the desktop whilst loading the the first map. All
our other games work just fine. These include Vietcong, FS2004, CFS 3 and
all run well.
Before the crash I had no problem with MOH, Allied Assault, Spearhead or
Breakthrough prior to thr crash. All ran well. I've tried everything I can
think of to resolve this problem, including the following.
Tried Catalyst 3.4, 3.7 and 3.8. On each fresh install I've carefully
uninstalled the older drivers and scoured and clean the registry for ATI
entries. I've re-installed Directx 9b and the Intel chipset drivers. I've
uninstalled and re-installed MOH a few times. I've also tried using safe
mode and a variety of graphic options in the game. I've also tried getting
help from the MOH support site but have had no reply.
Forgive the long post but below is the error log from MOH. Is it possible
that some kind soul out there may have a helpful suggestion.
**ERROR PlaySound: snd_step_stone needs an alias in ubersound.scr or
uberdialog.scr - Please fix.
ERROR PlaySound: snd_step_equipment needs an alias in ubersound.scr or
uberdialog.scr - Please fix.
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/american_army_fps.tik
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
trFMV:lay(), playing briefinge1.roq
MAX_PACKET_USERCMDS
MAX_PACKET_USERCMDS
------ Server Initialization ------
Server: e1l1
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Setting up Shaders
UI_DrawConnect called
WARNING: using default obfuscation for shader textures/common/obscure_tree
WARNING: using default obfuscation for shader textures/common/obscure_bush
----- CL_Shutdown -----
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- S_MILES_StopAllSounds -------
------- S_MILES_StopMP3 -------
------- Q_AIL_shutdown -------
------- S_MILES_FreeDLL -------
------- S_MILES_FreeDLL Finished! -------
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
....wglMakeCurrent( NULL, NULL ): success
....deleting GL context: success
....releasing DC: success
....hiding window
....destroying window
....window successfully destroyed
....resetting display
....shutting down QGL
....unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
Tried to read from a zip file
newanim/models/human/animation/weapon_mp44/cornering/mp44_wall_right_shoot.s
kc that was not open**
Thanks for your patience.