Managed versus Unmanaged GUI design CF2

  • Thread starter Thread starter Marcel Ruff
  • Start date Start date
M

Marcel Ruff

Hi,

probably a dumb question but i just don't know it better.

When i download tools like TotalCommander or skype on my
Windows CE 5 device they often have a nice GUI design which
i don't know how to model with VS 2005 System.Windows.Forms classes.

Does this mean that the managed GUI classes are not capable
to do this and that such tools are developed with native C/C++
to have more UI freedom?

Thanks,

Marcel
 
It's quite possible to create these style of UI's, it just takes a bit
more work! You'll need to write your own custom controls overriding
things like the "OnPaint" events to do the rendering.

Chris
 
It's quite possible to create these style of UI's, it just takes a bit
more work! You'll need to write your own custom controls overriding
things like the "OnPaint" events to do the rendering.

Hmm, my view is still fuzzy ...

Are there any tutorials/code examples around how to write
own custom controls?

Would the custom controls use something like a 'DrawingArea'
to paint everything myself?

Am i more powerful outside of the managed world?

Marcel
 
Custom UIs are hand-drawn in any language, so you'd not gain anything in
C++. There are plenty of tutorials online for owner-drawn and custom
controls for just about all languages.
 
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