P
Peter
Hi,
I'm considering to make my own little 3D game using C++ /
DirectX. Problem is that I need to create some tools for
that, and I need an editor with lots of buttons and
controls. I bought a book a while ago about MFC
programming for VC++6 but I found the material hard to
master compared to what I was used to in my old days with
Visual Basic, and I kinda gave up on MFC for VC++.
Now I stumpled upon this page:
http://www.developer.com/net/cplus/article.php/1559251
I'm not sure if I fully understood this correcly, but it
says that with MC++ you can easily put buttons and
controls on a form just as with C#. Is MC++ just as easy
for buttons and controls as VB or C# or did I
misinterpreted? Has anyone here has experience with MC++,
what are your opinions about it?
I'm kinda hoping to write the tools in MC++ and the game
in C++, that would save me a lot of time. I wouldn't have
to learn MFC with C++ and I could transfer parts of code
which are similar in both the game and editor to one
another. Right now I'm using VC++6 but I will consider
switching over to .NET if I find it usefull.
Thanks,
Peter
I'm considering to make my own little 3D game using C++ /
DirectX. Problem is that I need to create some tools for
that, and I need an editor with lots of buttons and
controls. I bought a book a while ago about MFC
programming for VC++6 but I found the material hard to
master compared to what I was used to in my old days with
Visual Basic, and I kinda gave up on MFC for VC++.
Now I stumpled upon this page:
http://www.developer.com/net/cplus/article.php/1559251
I'm not sure if I fully understood this correcly, but it
says that with MC++ you can easily put buttons and
controls on a form just as with C#. Is MC++ just as easy
for buttons and controls as VB or C# or did I
misinterpreted? Has anyone here has experience with MC++,
what are your opinions about it?
I'm kinda hoping to write the tools in MC++ and the game
in C++, that would save me a lot of time. I wouldn't have
to learn MFC with C++ and I could transfer parts of code
which are similar in both the game and editor to one
another. Right now I'm using VC++6 but I will consider
switching over to .NET if I find it usefull.
Thanks,
Peter