K
Kallis
Hello,
I have the following situation when trying to localize my software:
I have BIG solution with about 80 projects. In one of the projects I
have a number of dialogs (the dialog project
). I have decided
that I do not want to use the "form"-mechanism (using the property
"localized=true") for localization since the strings I show are not
that "constant" during the life time of the dialog. Thus, I have to
put the resources in resource files using ResGen, right?
My question is now:
Do I HAVE to have one resource file (per locale) for the entire dialog
project or can I have one res file (per locale) per dialog?? In all
the examples I have seen, there is one resource file per project, not
per dialog/control.... My whish was to make each dialog
"selfcontained" i.e. taking care of its own localization...
Is that possible?
Next question:
Is it possible to call the resGen as a part of the build mech in VS?
It would be so practical if the changes in text files I use as basis
for the res files got "resGened" as a part of the build...
Best Regards
Kallis
I have the following situation when trying to localize my software:
I have BIG solution with about 80 projects. In one of the projects I
have a number of dialogs (the dialog project

that I do not want to use the "form"-mechanism (using the property
"localized=true") for localization since the strings I show are not
that "constant" during the life time of the dialog. Thus, I have to
put the resources in resource files using ResGen, right?
My question is now:
Do I HAVE to have one resource file (per locale) for the entire dialog
project or can I have one res file (per locale) per dialog?? In all
the examples I have seen, there is one resource file per project, not
per dialog/control.... My whish was to make each dialog
"selfcontained" i.e. taking care of its own localization...
Is that possible?
Next question:
Is it possible to call the resGen as a part of the build mech in VS?
It would be so practical if the changes in text files I use as basis
for the res files got "resGened" as a part of the build...
Best Regards
Kallis