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http://www.theinquirer.net/default.aspx?article=33318
(slightly edited from Inq's original post)
Intel's future graphics tech is PowerVR
Shader-like SGX licensed
Friday 28 July 2006
INTEL'S NEW graphics offering is on the way and, as we expected, it'll
be based on the on/off PowerVR architecture.
Intel licensed Imaginations Technologies' SGX programmable Shader core
architecture and is using it in its G965. These boards and the graphics
capability inside are expected to arrive shortly and they will be Vista
premium ready.
Intel prevailed in its fight to achieve Vista premium compatibility and
is able to finally wave goodbye to ATI's entry-level chipset. Intel
simply doesn't need it any more.
So some next-generation Intel graphics - possibly even the discrete
graphic will certainly be Imagination Technologies' PowerVR based.
The next one is Muse, actually stands for Media Unified Shading Engine
and is the way to use more of the SGX cores in parallel and make a
powerful devices, even the multi-pipeline graphic core.
We expect Intel PowerVR offerings to be introduced certainly towards
the middle of the next year - if not even earlier.
(slightly edited from Inq's original post)
Intel's future graphics tech is PowerVR
Shader-like SGX licensed
Friday 28 July 2006
INTEL'S NEW graphics offering is on the way and, as we expected, it'll
be based on the on/off PowerVR architecture.
Intel licensed Imaginations Technologies' SGX programmable Shader core
architecture and is using it in its G965. These boards and the graphics
capability inside are expected to arrive shortly and they will be Vista
premium ready.
Intel prevailed in its fight to achieve Vista premium compatibility and
is able to finally wave goodbye to ATI's entry-level chipset. Intel
simply doesn't need it any more.
So some next-generation Intel graphics - possibly even the discrete
graphic will certainly be Imagination Technologies' PowerVR based.
The next one is Muse, actually stands for Media Unified Shading Engine
and is the way to use more of the SGX cores in parallel and make a
powerful devices, even the multi-pipeline graphic core.
We expect Intel PowerVR offerings to be introduced certainly towards
the middle of the next year - if not even earlier.