On Sat, 23 Jun 2007 08:36:00 -0700, pupitar12
I have a laptop with vista ultimate on it, with intel gma 950, and 512 ram.
Before installing vista, Intel GMA 950 has an approximately of 224 mb, as
reported by windows xp. After installing vista, it said that Intel GMA 950
has only 64 MB. Is it a OS limitation due to the low amt. of RAM or is it in
the driver or hardware?
Like most integrated graphics, GMA950 shares the same physical RAM
between system and display. What is allocated to display can be used
only by display; what is allocated to system can be used by both
(display can use AGP to access and use it).
Unless you are playing graphics-intensive games, mapping 256M or 512M
system RAM to graphics chipset is crazy. Every "flat" screen
resolution can fit this image into 32M RAM, and the rest is used for
acceleration workspace and/or holding textures for 3D acceleration.
XP will run in 256M fairly well, but Vista will not; Vista really
needs as much of that 512M, and some would argue that 1G would be a
better "minimum" requirement.
If you allocate 256M to GMA950, you may find game graphics slightly
faster; I doubt if you'd see any difference in the OS (Aero aside, or
perhaps even included). OTOH, you'd be forcing the OS to swap to HD a
lot more, and that won't just be a matter of slower frame rates in
games, but stopped gameplay and media playback and waiting periods of
seconds before things start to happen again. That's PAIN.
So if Vista kicked graphics into a 64M corner of the map, good for it!
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