improving performance

  • Thread starter Thread starter Linea Recta
  • Start date Start date
L

Linea Recta

In my BIOS under Chip configuration I have a setting
'graphics aperture size'. What's this about and what could be the best
setting? (4, 8, 16, 32, 64, 128, or 256 MB)

Also: 'video memory cache' now UC. (UC or USWC)


--
regards,

|\ /|
| \/ |@rk
\../
\/os
 
Linea Recta said:
In my BIOS under Chip configuration I have a setting
'graphics aperture size'. What's this about and what could be the best
setting? (4, 8, 16, 32, 64, 128, or 256 MB)

This should be set to the half of your amount of system RAM
 
Access said:
This should be set to the half of your amount of system RAM

Why, exactly? Please be technical.

The AGP aperture size is the maximum amount of memory that the graphics card
can "borrow" to use for texture memory. It's slower than on-card memory,
but (usually) faster than having the drivers clear a memory area on the card
and copy from regular memory to the card. You can safely set it to as much
as you like, with the caveat that if a game or other graphics program
allocates it all, and then your system needs more memory for other things,
disk swapping might occur. You can also safely set it to as small as you
like, with the caveat that a really memory-craving game or graphics program
might run out of texture memory, and either report so, or introduce small
pauses while clearing out and copying to the graphics card memory.

I'd take a look at how much memory there is on your graphics card, and set
the aperture size accordingly, based on the max requirements of the programs
you run. Few programs today require more than 128MB, so if you have a
Parhelia (this was crossposted to alt.comp.periphs.videocard.matrox), you
can leave it at a small setting. If you have a 32MB card, you might want to
set it to 128MB (if main memory allows). 256MB would be unneccessary in
almost all situations, and might just slow you down if a game tries to
pre-fill all available texture RAM -- that memory is almost certainly better
spent for disk cache.
Also, the speed of your main memory might be an issue -- if you have slow
SDRAM or single-channel DDR, you might want to avoid main memory use as much
as possible, and set the aperture size lower than if you have RDRAM or
dual-channel DDR.

Regards,
 
Linea Recta said:
In my BIOS under Chip configuration I have a setting
'graphics aperture size'. What's this about and what could be the best
setting? (4, 8, 16, 32, 64, 128, or 256 MB)

Also: 'video memory cache' now UC. (UC or USWC)

You need to specify which card you have. In general, USWC (uncached
speculative write combining) is faster, but not all cards support it, and
you might experience graphics glitches, crashes or freezes if it doesn't
handle USWC.

How much, and the speed of your memory (main and gfx card) is also of
interest when determining a reasonable AGP graphics aperture size.
If in doubt, leave it in the 16-128MB range, but far less than the amount of
free memory on your system after you've booted up.

Regards,
 
Access said:
This should be set to the half of your amount of system RAM

WHAT??? half the amount of your sys ram??? err... Access I know your just
trying to be helpful so thats great but... please do some research before
posting ok?

AGP size depends on your card, if you have a fast card like me, G4Ti4200
128mb OC@291mhz/580mhz i set my apatrue to 64mb, reason? so i can push the
card and keep most resources free. Although evey rig is different, i found
my 3dmark2001 *im not a fanboy* score neglagible when trying 64/128/256. My
G4 is my *bottleneck*.

As for UC and USWC... RTFM, eventhough i just bought a MSI 865PE Neo2-LS im
still keeping my P4S8X manual, Asus makes good manuals, use it. Second,
your vid card has to support that option.
 
Arthur Hagen said:
You need to specify which card you have. In general, USWC (uncached
speculative write combining) is faster, but not all cards support it, and
you might experience graphics glitches, crashes or freezes if it doesn't
handle USWC.


You're right, I forgot to specify my hardware:


os: Windows 2000 Pro SP4 - mobo: Asus P4B266 - cpu: Intel P4 1,6 GHz. - mem:
512 MB. - video: Matrox Marvel G450eTV 32 MB. (AGP) - monitor: iiyama Vision
Master 1401 - sound: SB Audigy 1394 (PCI) - hd: 2 X Maxtor 60 GB. -
DVD/CD-ROM: Toshiba DVD-ROM SD-M1712 - DVD+RW/+R: AOpen DVRW2412Pro -
modems: ADSL: Alcatel speedtouch 330 (USB) - analog: Dynalink Lucent Win
Modem 56k6 (PCI) - printers: HP DeskJet 720C (parallel) & HP LaserJet IIP
Plus (parallel) - keyb: PS/2 MS Internet Keyboard - mouse: Logitech Pilot
Wheel Mouse Optical (USB) - webcam: Logitech QuickCam Zoom (USB) -
removables: Maxtor One Touch 120 GB (USB) - Iomega ZipDrive 100 (parallel)



I tried the USWC setting (BIOS mentions that it must be supported bij the
graphic card) but I don't know wether my card supports this.
I also made setting 256 MB aperture.
Anyway, everything still seems to work and I can't detect much difference in
behaviour.


How much, and the speed of your memory (main and gfx card) is also of
interest when determining a reasonable AGP graphics aperture size.
If in doubt, leave it in the 16-128MB range, but far less than the amount of
free memory on your system after you've booted up.


BTW I don't use my system for games, but for video editing.


--
regards,

|\ /|
| \/ |@rk
\../
\/os
 
Linea Recta said:
BTW I don't use my system for games, but for video editing.

The G450 doesn't support USWC -- it may work with it, but Matrox recommends
that you disable it for stability. It doesn't matter all that much anyhow.

As for AGP aperture size, unless you do heavy 3d texturing (games,
modelling, astronomical software, VRML, whatever :-)) but only paint/photo
type graphics, you can safely lower this to a much smaller value.
I'd recommend lowering it, in fact, as it can affect how the OS chooses to
cache data -- it doesn't have to take into account that the graphics card
may suddenly allocate 256MB. That said, some cards won't like it if you set
up less than 16MB AGP aperture size, so I'd try setting it to that if I were
you.

Regards,
 
Back
Top