S
Sprite Scaler
http://cube.ign.com/mail.html
GameCube 2
'Dear Matt, What have you found out, if anything, about the successor
to GameCube?
Matty'
Matt responds: A fine question. Well, I don't have enough to run with
a news piece, but after talking to several insider pals around the
industry here's what I've been able to come up with:
*The console is being referred to as GameCube 2 internally
*ATI has been in development with a graphics chip for "GCN 2" for more
than a year; it's supposedly coming along very nicely
*Several games are already being designed with the system in mind,
though no hardware is yet available
*The hardware is expected to ultimately ship at a $299 price point --
directly against Xbox 2 and PS3
*The CPU partner has not been set, though the obvious choice is IBM
*2005 release is likely as Nintendo wants to beat the competition to
the gates
"I hate to lend credit to this ongoing rumor, too, but I figure I
can't ignore it. At least one industry insider I spoke with brought up
the whole Microsoft/Nintendo union; apparently Microsoft -- more than
Nintendo -- is interested in some kind of partnership.
There are a few other smaller bits here and there, but I don't feel
comfortable posting them yet. Note that while I do trust my sources on
this information (they've come through dozens of times in the past),
it's still so early on that anything can happen."
Sprite Scaler responds
Ok, I hope that GameCube 2 is really more powerful than PS3 and rivals
the XBox2. ATI is currently *has* the Nintendo GPU contract and *is*
the frontrunner for the Xbox2 contract. having a $299 pricepoint for
GameCube 2 is ****ing exellent. Hopefully that means LOTS of main
memory, powerful CPU, powerful GPU, on par with the upcoming R500
(year 2005 PC VPU) or better, backwards compatability with GCN 1,
built in network card/modem, as well as built in GBA/GBA 2 player,
etc.
hopefully there will be some info on the GBA 2, soon too. hopefully
the GBA 2 will out-power the PSP. remember the PSP is ment to be
in-bewteen PS1 and PS2 in power. the CPU, GPU, SPU and memory of PSP
is ment to be a SoC
(system on chip). If that is the case, then GBA 2 needs to be based on
GCN 1, with full GCN 1 ability. not meaning GCN 1 compatability
necessarally, but capability, meaning performance. like GBA has SNES+
capability, except in sound and resolution. GBA 2 needs to match GCN 1
in every area, except perhaps resolution. but then again, PSP will
have high resolution, so GBA 2 needs even higher.
It seems ATI could truly be instrumental in both GCN 2 and GBA 2.
they should be able to blow away the combined CPU+GPU of PSP with a
mobile-Flipper or Flipper 1.5!
GameCube 2
'Dear Matt, What have you found out, if anything, about the successor
to GameCube?
Matty'
Matt responds: A fine question. Well, I don't have enough to run with
a news piece, but after talking to several insider pals around the
industry here's what I've been able to come up with:
*The console is being referred to as GameCube 2 internally
*ATI has been in development with a graphics chip for "GCN 2" for more
than a year; it's supposedly coming along very nicely
*Several games are already being designed with the system in mind,
though no hardware is yet available
*The hardware is expected to ultimately ship at a $299 price point --
directly against Xbox 2 and PS3
*The CPU partner has not been set, though the obvious choice is IBM
*2005 release is likely as Nintendo wants to beat the competition to
the gates
"I hate to lend credit to this ongoing rumor, too, but I figure I
can't ignore it. At least one industry insider I spoke with brought up
the whole Microsoft/Nintendo union; apparently Microsoft -- more than
Nintendo -- is interested in some kind of partnership.
There are a few other smaller bits here and there, but I don't feel
comfortable posting them yet. Note that while I do trust my sources on
this information (they've come through dozens of times in the past),
it's still so early on that anything can happen."
Sprite Scaler responds

Ok, I hope that GameCube 2 is really more powerful than PS3 and rivals
the XBox2. ATI is currently *has* the Nintendo GPU contract and *is*
the frontrunner for the Xbox2 contract. having a $299 pricepoint for
GameCube 2 is ****ing exellent. Hopefully that means LOTS of main
memory, powerful CPU, powerful GPU, on par with the upcoming R500
(year 2005 PC VPU) or better, backwards compatability with GCN 1,
built in network card/modem, as well as built in GBA/GBA 2 player,
etc.
hopefully there will be some info on the GBA 2, soon too. hopefully
the GBA 2 will out-power the PSP. remember the PSP is ment to be
in-bewteen PS1 and PS2 in power. the CPU, GPU, SPU and memory of PSP
is ment to be a SoC
(system on chip). If that is the case, then GBA 2 needs to be based on
GCN 1, with full GCN 1 ability. not meaning GCN 1 compatability
necessarally, but capability, meaning performance. like GBA has SNES+
capability, except in sound and resolution. GBA 2 needs to match GCN 1
in every area, except perhaps resolution. but then again, PSP will
have high resolution, so GBA 2 needs even higher.
It seems ATI could truly be instrumental in both GCN 2 and GBA 2.
they should be able to blow away the combined CPU+GPU of PSP with a
mobile-Flipper or Flipper 1.5!