J
Joe Hoggood
I have some platform portable TCP socket code written in C that I want to
run on Unix, VMS and Win32 platforms. I am using VS.NET 2003 to develop and
manage this code using a C++ project under the solution.
I want to build this C code in such a way (a pre.NET DLL I suppose but you
tell me) that I can call this code from a VB6 application. My question is
how do I setup my build process in the C++ project to target the appropriate
thing (ex. library, DLL, etc.) so that it can be called from VB6. I had in
my mind that this target would look to VB6 like say a Win32 API maybe?
Thanks
Joe Hoggood
run on Unix, VMS and Win32 platforms. I am using VS.NET 2003 to develop and
manage this code using a C++ project under the solution.
I want to build this C code in such a way (a pre.NET DLL I suppose but you
tell me) that I can call this code from a VB6 application. My question is
how do I setup my build process in the C++ project to target the appropriate
thing (ex. library, DLL, etc.) so that it can be called from VB6. I had in
my mind that this target would look to VB6 like say a Win32 API maybe?
Thanks
Joe Hoggood