A
assaf
hi all
i am accessing my gui controls only from the thread that created the
winform.
i am using ISynchronizeInvoke.BeginInvoke()
however, much of the gui manipulation in my app is low priority,
and should not interfere with the user experience.
when the user wants to interact with the gui,
that should be in the original thread at a normal priority.
but when the app wants to update the gui,
that should be in a low priority background thread.
how can i access gui controls from a background thread?
(without ISynchronizeInvoke.BeginInvoke())
assaf
i am accessing my gui controls only from the thread that created the
winform.
i am using ISynchronizeInvoke.BeginInvoke()
however, much of the gui manipulation in my app is low priority,
and should not interfere with the user experience.
when the user wants to interact with the gui,
that should be in the original thread at a normal priority.
but when the app wants to update the gui,
that should be in a low priority background thread.
how can i access gui controls from a background thread?
(without ISynchronizeInvoke.BeginInvoke())
assaf