W
wyrd
On the regular .NET framework, the graphic classes provided in the
System.Drawing namespace are hardly adaquate to make even the simplist
of 2D games. I was wondering if the graphic performance of the .NET
compact framework follows the same suit? I have heard complaints, but
I have yet to see anything showing how many images it can draw at
about 30 fps.
System.Drawing namespace are hardly adaquate to make even the simplist
of 2D games. I was wondering if the graphic performance of the .NET
compact framework follows the same suit? I have heard complaints, but
I have yet to see anything showing how many images it can draw at
about 30 fps.