R
red
I have this:
using System;
using System.Runtime.InteropServices;
using System.Text;
class FileReader
{
const uint GENERIC_READ = 0x80000000;
const uint OPEN_EXISTING = 3;
IntPtr handle;
[DllImport("kernel32", SetLastError=true)]
static extern unsafe IntPtr CreateFile(
string FileName, // file name
uint DesiredAccess, // access mode
uint ShareMode, // share mode
uint SecurityAttributes, // Security Attributes
uint CreationDisposition, // how to create
uint FlagsAndAttributes, // file attributes
int hTemplateFile // handle to template file
);
[DllImport("kernel32", SetLastError=true)]
static extern unsafe bool ReadFile(
IntPtr hFile, // handle to file
void* pBuffer, // data buffer
int NumberOfBytesToRead, // number of bytes to read
int* pNumberOfBytesRead, // number of bytes read
int Overlapped // overlapped buffer
);
[DllImport("kernel32", SetLastError=true)]
static extern unsafe bool CloseHandle(
IntPtr hObject // handle to object
);
public bool Open(string FileName)
{
// open the existing file for reading
handle = CreateFile(
FileName,
GENERIC_READ,
0,
0,
OPEN_EXISTING,
0,
0);
if (handle != IntPtr.Zero)
return true;
else
return false;
}
public unsafe int Read(byte[] buffer, int index, int count)
{
int n = 0;
fixed (byte* p = buffer)
{
if (!ReadFile(handle, p + index, count, &n, 0))
return 0;
}
return n;
}
public bool Close()
{
// close file handle
return CloseHandle(handle);
}
}
class Test
{
public static int Main(string[] args)
{
//if (args.Length != 1)
if (args.Length != 1 || args[0].Equals("-help"))
{
Console.WriteLine("Usage");
return 1;
}
if (! System.IO.File.Exists(args[0]))
{
Console.WriteLine("File " + args[0] + " not found.");
return 1;
}
byte[] buffer = new byte[128];
FileReader fr = new FileReader();
if (fr.Open(args[0]))
{
// Assume that an ASCII file is being read
ASCIIEncoding Encoding = new ASCIIEncoding();
int bytesRead;
do
{
bytesRead = fr.Read(buffer, 0, buffer.Length);
string content = Encoding.GetString(buffer,0,bytesRead);
}
while ( bytesRead > 0);
fr.Close();
return 0;
}
else
{
Console.WriteLine("Failed to open requested file");
return 1;
}
}
}
How do I modify it to open aLL files i.e.:
app c:\
which opens all files in this dir
thanks
red
using System;
using System.Runtime.InteropServices;
using System.Text;
class FileReader
{
const uint GENERIC_READ = 0x80000000;
const uint OPEN_EXISTING = 3;
IntPtr handle;
[DllImport("kernel32", SetLastError=true)]
static extern unsafe IntPtr CreateFile(
string FileName, // file name
uint DesiredAccess, // access mode
uint ShareMode, // share mode
uint SecurityAttributes, // Security Attributes
uint CreationDisposition, // how to create
uint FlagsAndAttributes, // file attributes
int hTemplateFile // handle to template file
);
[DllImport("kernel32", SetLastError=true)]
static extern unsafe bool ReadFile(
IntPtr hFile, // handle to file
void* pBuffer, // data buffer
int NumberOfBytesToRead, // number of bytes to read
int* pNumberOfBytesRead, // number of bytes read
int Overlapped // overlapped buffer
);
[DllImport("kernel32", SetLastError=true)]
static extern unsafe bool CloseHandle(
IntPtr hObject // handle to object
);
public bool Open(string FileName)
{
// open the existing file for reading
handle = CreateFile(
FileName,
GENERIC_READ,
0,
0,
OPEN_EXISTING,
0,
0);
if (handle != IntPtr.Zero)
return true;
else
return false;
}
public unsafe int Read(byte[] buffer, int index, int count)
{
int n = 0;
fixed (byte* p = buffer)
{
if (!ReadFile(handle, p + index, count, &n, 0))
return 0;
}
return n;
}
public bool Close()
{
// close file handle
return CloseHandle(handle);
}
}
class Test
{
public static int Main(string[] args)
{
//if (args.Length != 1)
if (args.Length != 1 || args[0].Equals("-help"))
{
Console.WriteLine("Usage");
return 1;
}
if (! System.IO.File.Exists(args[0]))
{
Console.WriteLine("File " + args[0] + " not found.");
return 1;
}
byte[] buffer = new byte[128];
FileReader fr = new FileReader();
if (fr.Open(args[0]))
{
// Assume that an ASCII file is being read
ASCIIEncoding Encoding = new ASCIIEncoding();
int bytesRead;
do
{
bytesRead = fr.Read(buffer, 0, buffer.Length);
string content = Encoding.GetString(buffer,0,bytesRead);
}
while ( bytesRead > 0);
fr.Close();
return 0;
}
else
{
Console.WriteLine("Failed to open requested file");
return 1;
}
}
}
How do I modify it to open aLL files i.e.:
app c:\
which opens all files in this dir
thanks
red