Gabriel said:
Hi all, now that I need a better new monitor for Blender 3D and Unity I dont
know much about the type as I am going to buy a monitor that has higher than
1920 x 1080 resolution but heres where I need the sugestions from experience
ie: IPS, H-IPS, P-IPS, AH-IPS, E-IPS, S-IPS or PLS!!! I know of TN type
monitors but from what I know these are not good enough mainly from a screen
angle view and colour what are some good ones with a 2ms response time and
2560 x 1440 res, dual link DVI, and 27 inch screen at 16:9 or 16:10?
Is there something great for 3D modeling and playing games like world of
warcraft or the occasional new game once in a while with a price tag of upto
AU $1000.00?
Thanks all, GK.
Yes, but 2560/1440 = 1.78.
You get 2560x1600 at 30" (7 monitors on Newegg match this).
And perhaps 2560x1440 at 27" (10 monitors on Newegg match this).
I presume the aspect ratio, will have some impact on movie playback
(black bars ?). I don't know my aspect ratios well enough, to tell
you how that'll work out.
Of the 10 monitors at 27", Gray-To-Gray (GTG) ranges from 5ms to 12ms.
And 12ms is really slow (if translated into a color spec). IPS
in general is slow. And when you see a 2ms TN spec, some of those
are done by "cheating". It's hard to get an "art panel that plays
games well". If you're an artist, you buy an artist panel, and if
it plays games, well, bonus... If not, you'll be followed around by
a "trail of pixels".
For gaming, the pixel response of 2ms is one issue. But thru-monitor
lag is another. And there is no way to predict how many frames of
delay there will be, when a manufacturer makes a panel. On some
panels, in a FPS (first person shooter), you can be dead, before
your "spin move" has completed on the monitor. Lag on some monitors
is quite significant. Some delay is to be expected, if the display
needs to reformat the data (multisync). But the number of frames
of delay, can't always be explained by stuff like that. Xbitlabs
has had the odd LCD monitor article, addressing these issues.
The PLS is just another flavor of IPS. Each flavor of IPS is likely
invented just for patent reasons. Or to shave a few cents off the
cost of making the panel. But IPS are still more expensive than TN.
If that was not the case, all the panels would be IPS. If there
are cost savings, I doubt they'll be passed along to consumers.
(The LCD panel industry was already busted once, for price fixing.)
http://en.wikipedia.org/wiki/IPS_panel#Super_PLS
And read the reviews on Newegg for the one with the best review rating,
to get some idea what the out-of-the-box experience is like.
http://www.newegg.com/Product/Product.aspx?Item=N82E16824236294
Also, you have to know your own personal preferences. I would take
a glossy panel, over a matte finish panel any day, because I have
control of my room lighting, and no lights are allowed to bounce
off the panel. In some situations, you don't have that control,
and then a matte finish is all that works. I like glossy, because
if you have a panel that doesn't have appreciable parallax problems,
you can actually read text. Matte for me, just makes the display
too "soft". My eye sight is bad enough, it needs all the help it
can get.
And even a good panel, can be ruined by incompetent manufacturing.
If a good panel has gray instead of black, sometimes this is a
monitor calibration issue, rather than a panel tech problem.
Some manufacturers (like NEC), take special pride in this
kind of things. Others, not so much. And to evaluate that
issue, you need a web site review of the monitor by someone
with the right test equipment.
It's not going to be a ten minute shopping job.
Paul