It's not a stupid question, but it's difficult to answer. RAM's a matter of
what you're storing; if you're doing image / sound / video editing you can
work out what the maximum size of data you're dealing with will be (and then
triple it, is what we use as a rule of thumb). As for CPU, unless you're
using any hardware specific acceleration, most stuff will work on any
processor, but it's down to how spongy you think it should run and still be
useable. We tend to advise people not to bother unless they've got at least
a P III processor since we do use a lot of fast algorithm libraries that
don't have much accelerating effect on earlier processors.
So my advice: test it on a lower-spec machine from the one you develop on,
and see if it works ok. If you're not doing anything enormously memory or
processor intensive, you can probably go fairly low with your requirements,
otherwise it's definitely best to test it on a lower-spec machine.
Steve
Paul K said:
I know this may sound like a stupid question, but could anyone suggest
methods for determining hardware requirements (such as cpu, ram, etc) for an
application?