V
Vicente Nicolau
Hello,
I'm implementig a C# app in which I need to access to a Joystick. Nowadays
I'm using the DirectInput class for getting the actual joystick position,
but trhough polling.
I would like to do it through event, i.e., when you move the joystick, it
send to the app an event or message which you can hand with a handler.
The old joystick API has been superseded by DirectInput, and I have read
that with the joystick API you can read the messages from the joystick (but
not with C#).
But with DirectInput I have found nothing about theses messajes, only with
pulling...
Can anyone help me?
Thank you very much.
I'm implementig a C# app in which I need to access to a Joystick. Nowadays
I'm using the DirectInput class for getting the actual joystick position,
but trhough polling.
I would like to do it through event, i.e., when you move the joystick, it
send to the app an event or message which you can hand with a handler.
The old joystick API has been superseded by DirectInput, and I have read
that with the joystick API you can read the messages from the joystick (but
not with C#).
But with DirectInput I have found nothing about theses messajes, only with
pulling...
Can anyone help me?
Thank you very much.