Halo: NightScope gives me black, not green...

  • Thread starter Thread starter Rieper
  • Start date Start date
R

Rieper

I'm using the 3.8 Catalyst and a Radeon 9800 pro. In Halo, on the level
where you need to use the scope, I press the Q (default) button to activate
the nightscope view, but all I get is black in the scope view.

Is this a bug, or something I need to tweak in the display properties for my
Radeon?
 
I'm using the 3.8 Catalyst and a Radeon 9800 pro. In Halo, on the
level where you need to use the scope, I press the Q (default) button
to activate the nightscope view, but all I get is black in the scope
view.

Is this a bug, or something I need to tweak in the display properties
for my Radeon?

Did this to me too, with Cat3.7s' I just bumbled along without the night
scope...

Jason A.
 
Did this to me too, with Cat3.7s' I just bumbled along without the night
scope...

Jason A.

You can solve this bug by forcing 1.4 pixel shaders instead of 2.0. In your
shortcut add the command


-use14

This will enable the pixel shaders 1.4 and not the 2.0 which make the scope have
this black infra-red problem.

Pluvious
 
Pluvious said:
You can solve this bug by forcing 1.4 pixel shaders instead of 2.0. In your
shortcut add the command


-use14

This will enable the pixel shaders 1.4 and not the 2.0 which make the scope have
this black infra-red problem.

Pluvious


----However, does it degrade the rest of the graphics? Will there be any
speed difference by using 1.4 instead of 2.0?

Thank you.
 
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