grid world and discrete (aliased) lines

  • Thread starter Thread starter Francois Vanderseypen
  • Start date Start date
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Francois Vanderseypen

Imagine a discrete 2D space of any size. Say, you have a 100x100 pixels
(.net) panel and you have discrete cells of 10x10 pixels. Thinking e.g. of
the game of life.
I would like to draw a line in this discrete space, but it can't be smooth,
it has to be aliased or in a block-form corresponding to the pixel
resolution of the underlying space. How to approximate a 'Graphics.DrawLine'
in function of the pixelated space?

Thanks for your help.
 
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