C
cronusf
Hello,
I need to write a custom control that renders a grid of buttons (sort
of like the ChooseColor dialog). Here's a screenshot of what I am
after:
http://img388.imageshack.us/img388/2055/grides9.jpg
Basically, every element stores two buttons. I'm not sure how to get
the "sunken" look of an element (the little box containing two
elements).
Also, there will be about 500 buttons. Should I create 500 Button
objects, or just handle the logic myself?
Finally, I noticed I can use a Panel with the Fixed3D border to get
the sunken look. But creating a panel for every two buttons does not
seem like the way to go, since the panel is only being used for
cosmetics.
Please advise.
I need to write a custom control that renders a grid of buttons (sort
of like the ChooseColor dialog). Here's a screenshot of what I am
after:
http://img388.imageshack.us/img388/2055/grides9.jpg
Basically, every element stores two buttons. I'm not sure how to get
the "sunken" look of an element (the little box containing two
elements).
Also, there will be about 500 buttons. Should I create 500 Button
objects, or just handle the logic myself?
Finally, I noticed I can use a Panel with the Fixed3D border to get
the sunken look. But creating a panel for every two buttons does not
seem like the way to go, since the panel is only being used for
cosmetics.
Please advise.