T
Tom
Hey,
Probably not the best idea, but i'm trying to draw into a D3D app (3d
Modelling Program), to show what is going on with processor / hdd
activity / and teamspeak), but i am having some problems.
With an average FPS of 100, it flickers... Is there any way to draw that
smoothly with Graphics.DrawString, or can i do this with Managed DirectX
(DX8 application)?
Cheers
Tom
Probably not the best idea, but i'm trying to draw into a D3D app (3d
Modelling Program), to show what is going on with processor / hdd
activity / and teamspeak), but i am having some problems.
With an average FPS of 100, it flickers... Is there any way to draw that
smoothly with Graphics.DrawString, or can i do this with Managed DirectX
(DX8 application)?
Cheers
Tom