A
Alex Gray
Hi,
I have a "master bitmap" which contains all the images my app will
use. It's way to big to be put as an embedded resource.
I wanted to create a "public const Bitmap variable" which i load only
once at the start of the app, similar to how i handle global
variables, but i can't seem to find a way to do this. I don't want to
constantly be loading the enormous bitmap in all my classes!
Is there a way to do this?
-alex-
I have a "master bitmap" which contains all the images my app will
use. It's way to big to be put as an embedded resource.
I wanted to create a "public const Bitmap variable" which i load only
once at the start of the app, similar to how i handle global
variables, but i can't seem to find a way to do this. I don't want to
constantly be loading the enormous bitmap in all my classes!
Is there a way to do this?
-alex-