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pjp
I've always run my desktop at 16 bit. I also got in the habit of running
games at 16 bit to up fps/res on my old PIII and a Radeon 64DDR VIVO (7200)
Now have a P4, TI4800SE and the TI's "shader engine" is obvious. However,
using the TI, I've tried various games at both 16 and 32 bit and fail (so
far) to notice any discernable difference in any special effects etc! Should
there be "things" I should be specifically looking for?
I've tested using NFS:U, Doom3, Richard Burns Rally, Painkiller, MOA-PA and
a couple other "pretty obvious" graphic intensive games.
Mind you I'm 55 and my eyes aren't as good anymore
games at 16 bit to up fps/res on my old PIII and a Radeon 64DDR VIVO (7200)
Now have a P4, TI4800SE and the TI's "shader engine" is obvious. However,
using the TI, I've tried various games at both 16 and 32 bit and fail (so
far) to notice any discernable difference in any special effects etc! Should
there be "things" I should be specifically looking for?
I've tested using NFS:U, Doom3, Richard Burns Rally, Painkiller, MOA-PA and
a couple other "pretty obvious" graphic intensive games.
Mind you I'm 55 and my eyes aren't as good anymore