Gamecube through Radeon inputs

  • Thread starter Thread starter Magic
  • Start date Start date
Le Mon, 06 Jun 2005 10:51:01 +0200, Lo a écrit :
Thanks for the reply

Thanks for the reply.
Last year I was lent a Nintendo 64 wich i could not use the radeon with, because of a zoom-in as
well as scrambled issues of the image.
 
Interesting, never seen this happen before. How much was the "zoom-in"? Was
it just the screen borders? Sounds like an overscan issue.
 
Interesting, never seen this happen before. How much was the "zoom-in"? Was
it just the screen borders? Sounds like an overscan issue.

The intro of majora's mask was very scrambled, it looked like a nagravision-coded nintendo 64, some
parts of image were left-right inverted, other parts upside-down, but not mirror image. Maybe it
looked like a zoom-in because of the above issues.
Mon Site: http://users.swing.be/dinosaures
 
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