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DSO
My video card is a recently installed Gecube Radeon X1600. The driver
and Catalyst software were installed from the included disc. All
seems to work fine except in Unreal Tournament (the only game I play)
the frame rate is stuck at 66.67 fps when in Direct3D mode. Note that
66.67 is ~2/3 of 100, not just coincidence I suspect. Of course, the
frame rate should not be fixed to one value. Rather, it should vary
as the scene varies. Also, a frame rate of 66.67 is much lower than
this card is capable of when running UT in this system. For example,
the frame rate when I run UT in OpenGL mode is variable and averages
~180 fps on this machine with this card. Something is fixing the
frame rate at 66.67 when in Direct3D mode and I doubt it is the game
itself (for reasons I won't enumerate here). Surely there is an easy
fix for this. Thanks for any helpful pointers.
DSO
and Catalyst software were installed from the included disc. All
seems to work fine except in Unreal Tournament (the only game I play)
the frame rate is stuck at 66.67 fps when in Direct3D mode. Note that
66.67 is ~2/3 of 100, not just coincidence I suspect. Of course, the
frame rate should not be fixed to one value. Rather, it should vary
as the scene varies. Also, a frame rate of 66.67 is much lower than
this card is capable of when running UT in this system. For example,
the frame rate when I run UT in OpenGL mode is variable and averages
~180 fps on this machine with this card. Something is fixing the
frame rate at 66.67 when in Direct3D mode and I doubt it is the game
itself (for reasons I won't enumerate here). Surely there is an easy
fix for this. Thanks for any helpful pointers.
DSO