FxCop 1.30

  • Thread starter Thread starter Raymond Lewallen
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Raymond Lewallen

I know FxCop has its own board on the FxCop website, but I wanted to reach a
larger audience. Has anyone here written any custom rules based on the
Introspection engine? Even if you have some based on the Reflection engine,
I suppose I would like to talk to you about that too, even though the
Reflection engine is being phased out.

I'm trying to write a simple rule that looks for string comparisons using A
= B and make suggestions to replace with A.Equals(B) to avoid loading up and
using the compatibility library when its not needed.

I also have some other rules I would like to write and am looking for
someone with experience with such.

Thank you all,

Raymond Lewallen
 
John Robbins just wrote an article in the newest MSDN about this and he's
definitely the man about all things of this nature. You may want to head
over to his Debugging Forum in Wintellect...he's way cool about helping out,
particularly if it's debugging related or has anything to do with stuff he's
written

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