G
Guest
Is there a NG for FSX? If not there should be
Should be a couple I should
think. One for general FSX issues, one for developers (SimConnect)
programming, etc. I have finished an FSX multiplayer server I have
programmed in VS C++. A public freeware release soon, kind of waiting for
the developer community to set a network standard for FSX so we can all
share addons. That however probably will not happen. Since direct play has
been deprecated I suspect that there will be many implementations for
network multiplayer functionality for FSX. A standard would be nice. I am
using the server-client paradigm, forget peer to peer, to many issues with
disconnects for FS2004 and most people do not know how to set up their
firewall or router, causes so many problems.
G
by the way FSX has freaking awesome graphics with a DX10 card and Vista!!!

think. One for general FSX issues, one for developers (SimConnect)
programming, etc. I have finished an FSX multiplayer server I have
programmed in VS C++. A public freeware release soon, kind of waiting for
the developer community to set a network standard for FSX so we can all
share addons. That however probably will not happen. Since direct play has
been deprecated I suspect that there will be many implementations for
network multiplayer functionality for FSX. A standard would be nice. I am
using the server-client paradigm, forget peer to peer, to many issues with
disconnects for FS2004 and most people do not know how to set up their
firewall or router, causes so many problems.
G
by the way FSX has freaking awesome graphics with a DX10 card and Vista!!!