A
andreas
Hello.
I am experimenting with C#, DirectX and .NET but it is not going very well.
The thing I am trying to do is spawn 3 threads, in each thread I create a
form and initialize a D3D-device.
What stumped me is there is no form-message-loop. The "Application.Run()"-
or "Application.DoEvents()"-methods seem more to be used for the original
thread?
The reason for 3 threads is that I have 3 displays, and I want one
thread/form on each display doing their own thing.
The original thread should simply wait until the 3 other threads have stopped
running and the die itself.
Any ideas?
Thanks..
I am experimenting with C#, DirectX and .NET but it is not going very well.
The thing I am trying to do is spawn 3 threads, in each thread I create a
form and initialize a D3D-device.
What stumped me is there is no form-message-loop. The "Application.Run()"-
or "Application.DoEvents()"-methods seem more to be used for the original
thread?
The reason for 3 threads is that I have 3 displays, and I want one
thread/form on each display doing their own thing.
The original thread should simply wait until the 3 other threads have stopped
running and the die itself.
Any ideas?
Thanks..