J
Jeff Conrad
Hi,
Using Access 97 here.
I finished making a game in Access, but there is just one residual issue I
have a question about. I can live with this problem, but I'm wondering if
there is a work-around.
As the game is in progress a "clock" on the form displays the elapsed time
like a stop watch. The game is a matching game. If you select two un-matched
tiles you see the value in the text box for just a spilt second so hopefully
you remember where it is.
In order to accomplish this I had to code the second box like so:
' No match so wait just a spilt second to enable
' the user to see the two values
For Counter = 1 To 2000000
' Set a small counter loop
If Counter = 100000 Then
' Pause so we can see it
DoEvents
End If
Next Counter
I had to add in the DoEvents line because no matter HOW big of a number I
put in to the Counter you were never able to see the second box! Not good.
Adding in the DoEvents line makes it work perfect, but there is one side
effect: the stopwatch timer on the form pauses for just a spilt second. Now
I *can* live with this, but is there any way to have the best of both
worlds: keep the stopwatch going AND be able to see the text box for just a
bit? Probably not, huh?
Thanks,
Jeff Conrad
Bend, Oregon
Using Access 97 here.
I finished making a game in Access, but there is just one residual issue I
have a question about. I can live with this problem, but I'm wondering if
there is a work-around.
As the game is in progress a "clock" on the form displays the elapsed time
like a stop watch. The game is a matching game. If you select two un-matched
tiles you see the value in the text box for just a spilt second so hopefully
you remember where it is.
In order to accomplish this I had to code the second box like so:
' No match so wait just a spilt second to enable
' the user to see the two values
For Counter = 1 To 2000000
' Set a small counter loop
If Counter = 100000 Then
' Pause so we can see it
DoEvents
End If
Next Counter
I had to add in the DoEvents line because no matter HOW big of a number I
put in to the Counter you were never able to see the second box! Not good.
Adding in the DoEvents line makes it work perfect, but there is one side
effect: the stopwatch timer on the form pauses for just a spilt second. Now
I *can* live with this, but is there any way to have the best of both
worlds: keep the stopwatch going AND be able to see the text box for just a
bit? Probably not, huh?
Thanks,
Jeff Conrad
Bend, Oregon