A
AirRaid Mach 2.5
It's of the Xbox 360 version
http://media.xbox360.ign.com/media/793/793105/vids_1.html
http://xbox360.ign.com/articles/733/733807p1.html
Exclusive: First BioShock Video
Feast your eyes on the very first video footage of Irrational's
exceptional new game.
by Douglass C. Perry
September 20, 2006 - When a game wins multiple Electronic Entertainment
Exposition Game Critics awards, people tend to get excited. Here at
IGN, despite the awe generated by Nintendo's fabulous new Wii, we took
a fancy to BioShock with more than just a little lust and glee. Created
by Irrational Studios (SWAT, Freedom Force, System Shock 2, Tribes
Vengeance) and led by Ken Levine, BioShock has all the trappings of
what this next generation of systems is supposed to be about: superb
graphics, excellent technology, and new gameplay experiences. BioShock
looks to expand the first-person shooter with startlingly keen AI
systems and behaviors, original art design, and a rich, deep, creepy
story that will unnerve you.
Today, IGN has the pleasure of delivering the very first in-game video
footage of BioShock in high definition. What you'll see is a 15-minute
demonstration based on the Xbox 360 build narrated by President and
Lead Designer Ken Levine. This original demo was first shown at E3 in
May, however, it's been re-done using the latest build of the game for
this demonstration. Wonder why it hasn't been shown to this date? 2K
Games and Irrational have been exceptionally careful with their
property, taking time to create a really good, high quality video
feature to show it off in the best possible light. This is it.
Pay particular attention to the water visuals, the real-time lighting
and shadows, and look around at the underwater dystopia of Rapture.
It's a beautifully imagined world ravaged by conflicting ideologies,
genetic mutations, and in the background, this imaginary civilization
is slowly being taken over by nature itself. Irrational's art direction
is handled with an erudite touch. The art deco architecture, movie
posters, and attention to detail are top grade. Aside from the
graphics, the gameplay in this demo is revealed slowly, starting with
basic AI behaviors and moving onto action, system and AI manipulation.
Be patient. It's a 15-minute video walkthrough; and Levine takes his
time to explain the story and concept. He gives you time to soak it all
up before the action takes place and then as you're getting anxious,
wondering if it will happen at all, it comes flooding in.
One last note; this is a huge video file. Downloading it will take
time, but we promise this will be worth it.
http://media.xbox360.ign.com/media/793/793105/vids_1.html
http://xbox360.ign.com/articles/733/733807p1.html
Exclusive: First BioShock Video
Feast your eyes on the very first video footage of Irrational's
exceptional new game.
by Douglass C. Perry
September 20, 2006 - When a game wins multiple Electronic Entertainment
Exposition Game Critics awards, people tend to get excited. Here at
IGN, despite the awe generated by Nintendo's fabulous new Wii, we took
a fancy to BioShock with more than just a little lust and glee. Created
by Irrational Studios (SWAT, Freedom Force, System Shock 2, Tribes
Vengeance) and led by Ken Levine, BioShock has all the trappings of
what this next generation of systems is supposed to be about: superb
graphics, excellent technology, and new gameplay experiences. BioShock
looks to expand the first-person shooter with startlingly keen AI
systems and behaviors, original art design, and a rich, deep, creepy
story that will unnerve you.
Today, IGN has the pleasure of delivering the very first in-game video
footage of BioShock in high definition. What you'll see is a 15-minute
demonstration based on the Xbox 360 build narrated by President and
Lead Designer Ken Levine. This original demo was first shown at E3 in
May, however, it's been re-done using the latest build of the game for
this demonstration. Wonder why it hasn't been shown to this date? 2K
Games and Irrational have been exceptionally careful with their
property, taking time to create a really good, high quality video
feature to show it off in the best possible light. This is it.
Pay particular attention to the water visuals, the real-time lighting
and shadows, and look around at the underwater dystopia of Rapture.
It's a beautifully imagined world ravaged by conflicting ideologies,
genetic mutations, and in the background, this imaginary civilization
is slowly being taken over by nature itself. Irrational's art direction
is handled with an erudite touch. The art deco architecture, movie
posters, and attention to detail are top grade. Aside from the
graphics, the gameplay in this demo is revealed slowly, starting with
basic AI behaviors and moving onto action, system and AI manipulation.
Be patient. It's a 15-minute video walkthrough; and Levine takes his
time to explain the story and concept. He gives you time to soak it all
up before the action takes place and then as you're getting anxious,
wondering if it will happen at all, it comes flooding in.
One last note; this is a huge video file. Downloading it will take
time, but we promise this will be worth it.